The Evolution of Network Architectures
Published on: 27 December 2025
Tags: #architecture
Centralized Architecture (The App Model)
graph TD
%% Define Styles for visual clarity
classDef user fill:#e1f5fe,stroke:#01579b,stroke-width:2px;
classDef platform fill:#eceff1,stroke:#37474f,stroke-width:3px;
classDef lockedData fill:#ffcdd2,stroke:#b71c1c,stroke-width:2px,stroke-dasharray: 5 5;
classDef invisible fill:none,stroke:none;
%% The Users (Clients)
UserA((User A)):::user
UserB((User B)):::user
UserC((User C)):::user
%% The Centralized Infrastructure
subgraph WalledGarden ["🏰 The Centralized Platform (e.g., Twitter/X)"]
direction TB
Gatekeeper[Gatekeeper / API]:::platform
Algorithm[Feed Algorithms]:::platform
%% The Locked Data Silo
subgraph DataSilo ["🔒 Proprietary Data Silo"]
DB[(Master DB)]:::lockedData
Identity[Identity / Handle]:::lockedData
Graph[Social Graph]:::lockedData
DB --- Identity
DB --- Graph
end
Gatekeeper --> Algorithm --> DB
end
%% Connections
UserA -->|Login & Post| Gatekeeper
UserB -->|Read Feed| Gatekeeper
UserC -->|Interaction| Gatekeeper
%% Visualizing the barrier
UserA -.-x|No Direct Connection| UserB
%% Key Insight Note
NoteNode[/"KEY INSIGHT:
Feudalism Model.
Users rent their identity.
Platform owns the graph."/]:::invisible
DataSilo -.- NoteNode
Federated Architecture (The Email/Mastodon Model)
graph TD
%% Styles
classDef user fill:#e1f5fe,stroke:#01579b,stroke-width:2px;
classDef server fill:#fff3e0,stroke:#e65100,stroke-width:3px;
classDef s2sConnection stroke:#d84315,stroke-width:4px,stroke-dasharray: 5 5;
classDef note fill:#fff9c4,stroke:#fbc02d,stroke-dasharray: 5 5;
%% --- Instance 1 (The Big Giant, e.g., Gmail/Social.co) ---
subgraph InstanceA ["🏰 Instance A (e.g., Gmail)"]
ServerA[Server Admin A]:::server
User1((User 1)):::user
User2((User 2)):::user
%% Identity Lock-in
ID_A[Identity: @user1@A]:::note
User1 -->|Trusts| ServerA
User2 -->|Trusts| ServerA
User1 -.- ID_A
end
%% --- Instance 2 (The Small Rebel) ---
subgraph InstanceB ["🏯 Instance B (Small Server)"]
ServerB[Server Admin B]:::server
User3((User 3)):::user
ID_B[Identity: @user3@B]:::note
User3 -->|Trusts| ServerB
User3 -.- ID_B
end
%% --- Instance 3 (Another Server) ---
subgraph InstanceC ["🏯 Instance C"]
ServerC[Server Admin C]:::server
end
%% --- The Problem: Server-to-Server Complexity ---
ServerA <-->|Complex S2S Sync| ServerB
ServerB <-->|Complex S2S Sync| ServerC
ServerC <-->|Complex S2S Sync| ServerA
%% Visualizing the 'Defederation' risk
linkStyle 3,4,5 stroke:#d84315,stroke-width:4px;
%% Key Insights
Insight[/"KEY INSIGHT:
Oligopoly Risk.
If Server A blocks Server B,
User 1 cannot talk to User 3."/]:::note
ServerA -.- Insight
P2P Architecture (The "Pure" Model)
graph TD
%% Styles
classDef mobile fill:#e1f5fe,stroke:#90a4ae,stroke-width:2px,stroke-dasharray: 5 5;
classDef superpeer fill:#fff9c4,stroke:#fbc02d,stroke-width:4px;
classDef offline fill:#eceff1,stroke:#cfd8dc,stroke-width:1px,color:#b0bec5;
%% --- The Mesh Network ---
%% The "Weak" Peers (Mobile Devices)
PeerA(User A
Mobile/4G):::mobile
PeerB(User B
Mobile/Offline):::offline
PeerC(User C
Laptop):::mobile
%% The "Superpeer" (The Accidental Server)
SuperPeer{{User D
High Bandwidth
Always Online}}:::superpeer
%% Connections
PeerA <-->|Syncs slowly| PeerC
PeerA -.->|Cannot connect| PeerB
%% The Gravity Well
PeerA <==>|Relies on| SuperPeer
PeerC <==>|Relies on| SuperPeer
SuperPeer -.->|Stores data for| PeerB
%% Key Insight
Note[/"KEY INSIGHT:
Physics limits P2P.
'Superpeers' emerge naturally.
We reinvented servers!"/]:::invisible
SuperPeer --- Note
classDef invisible fill:none,stroke:none;
Nostr Architecture (The Relay Model)
graph TD
%% Styles
classDef clientA fill:#b9f6ca,stroke:#00c853,stroke-width:3px;
classDef clientB fill:#80d8ff,stroke:#0091ea,stroke-width:3px;
classDef relay fill:#eeeeee,stroke:#bdbdbd,stroke-width:2px,stroke-dasharray: 5 5;
classDef sharedRelay fill:#fff59d,stroke:#fbc02d,stroke-width:4px;
classDef key fill:#ffd54f,stroke:#ff8f00,stroke-width:1px,shape:rect;
%% --- The Sovereign Clients ---
subgraph Clients ["👥 The Sovereign Users"]
direction LR
subgraph UserASpace [User A Space]
UserA((Alice)):::clientA
KeyA[/"🔑 Key A"/]:::key
end
subgraph UserBSpace [User B Space]
UserB((Bob)):::clientB
KeyB[/"🔑 Key B"/]:::key
end
end
%% --- The Dumb Infrastructure ---
subgraph Cloud ["☁️ The Dumb Relay Cloud"]
Relay1[(Relay 1)]:::relay
%% THE MAGIC HAPPENS HERE
Relay2[(Relay 2
'The Meeting Point')]:::sharedRelay
Relay3[(Relay 3)]:::relay
end
%% --- Connections (The Logic) ---
%% Alice Writes to 1 & 2
UserA -->|Publishes Event| Relay1
UserA -->|Publishes Event| Relay2
%% Bob Reads from 2 & 3
Relay2 -.->|Subscribes/Pulls| UserB
Relay3 -.->|Subscribes/Pulls| UserB
%% Alice and Bob do NOT touch Relay 3 and 1 respectively
UserA ~~~ Relay3
Relay1 ~~~ UserB
%% --- The Critical "Anti-Federation" Visual ---
Relay1 -.-x|NO CONNECTION| Relay2
Relay2 -.-x|NO CONNECTION| Relay3
%% Insight
Note[/"KEY INSIGHT:
Communication happens because
users overlap on Relay 2.
The Relays don't talk!"/]:::invisible
Relay2 --- Note
classDef invisible fill:none,stroke:none;
Summary
- Centralized: Identity is captive. All roads lead to one database; you serve the platform.
- Federated: Complexity kills. Servers must talk to servers (N^2), creating a maintenance nightmare that favors the big players.
- P2P: Physics interferes. Mobile devices are too weak to be servers, so the network naturally recentralizes around strong nodes.
- Nostr: Architecture is decoupled. Relays are "dumb pipes" that don't talk to each other; intelligence and control reside entirely with the user.